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Red Globe Press
Bloomsbury announces the acquisition of Red Globe Press from Springer Nature Group. Find out more

How to Program Using C++

Author(s):
Publisher:

Red Globe Press

Pages: 392

AVAILABLE FORMATS

Paperback - 9780333990254

03 March 2003

$51.99

Ebook - 9780230802421

03 March 2003

$69.99

Ebook - 9780230803442

17 March 2003

$59.99

Ebook - 9781137258939

17 March 2003

$59.99

All prices are shown excluding Tax

We regret that at present you cannot buy books direct from the website. This is while Red Globe Press books move to Bloomsbury’s website and warehouse, following the acquisition. RGP titles will be available on bloomsbury.com from early fall.

Please purchase from your local or preferred online bookshop.

For exam copies, please email askacademic@bloomsbury.com with course details (course name, level, module, no. of students, start date) and your academic address.

A humorous and friendly introduction to programming for undergraduate students meeting the subject for the first time. Using C++ as a running example, Jenkins outlines the principles of programming that will serve as a...

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A humorous and friendly introduction to programming for undergraduate students meeting the subject for the first time. Using C++ as a running example, Jenkins outlines the principles of programming that will serve as a valuable foundation in good practice for when students meet other languages in later courses. Packed with cartoons and entertaining examples, this book is an accessible, student-friendly guide to programming for beginners.

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An innovative and entertaining text which covers the fundamental basics of programming
Ideal firstcourses as it brings the subject to life with plenty of cartoons and humorous examples
Concise and easytoread writing style
Accompanied by a web site which includes resources such as an interactive C++ reference, solutions to exercises, and all the programs from the book

What This Book Is
Programming
The Mechanics 
Learning to Program
Objects. The Building Block
A Word on Analysis and Design
Programming (Don't Panic!)
The Basics
Input and Output 
A Word on Testing
Defining C++ Objects
Using C++ Objects
Get Your Hands Off My Data!
Making Things Happen. Sometimes.
Making Things Happen. Again and Again.
More Methods
Making Things Happen. In Bite-Size Chunks.
Collections of Things
A Case Study
More on Testing
Onward!
C++ Reference and Examples
Further Reading, Web-Sites and Other Resources
Index.
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TONY JENKINS is a Senior Teaching Fellow in the School of Computing at the University of Leeds. His main area of research lies in innovative approaches to the teaching of computing, and especially introductory programming. He has written and spoken widely on the best ways to teach programming, and was awarded an MSc by the University of Kent in 2002 for research on the best ways to go about teaching it.

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TONY JENKINS is a Senior Teaching Fellow in the School of Computing at the University of Leeds. His main area of research lies in innovative approaches to the teaching of computing, and especially introductory programming. He has written and spoken widely on the best ways to teach programming, and was awarded an MSc by the University of Kent in 2002 for research on the best ways to go about teaching it.

Show Less

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